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Star Wars Zero Company director has 'an axe to grind' with turn-based tactics, says fans don't have to settle for no story, crummy graphics, and clunky controls: 'Depth doesn't cost you elegance'

"How do we do something that makes you feel something as a player, and not just think through a problem?"

from Latest from PC Gamer https://ift.tt/pPZn7sH "How do we do something that makes you feel something as a player, and not just think through a problem?"
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