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Fallout designer Tim Cain reckons his subsequent 3 projects were buggy games 'or, as people called them, flawed masterpieces' because 'we had a lot of feature ideas, we did not edit ourselves at all, and we were a small team'

Emphasis on "masterpieces."

from Latest from PC Gamer https://ift.tt/m43FyA8 Emphasis on "masterpieces."
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