Responding to problems in a live-service game is like having a 'big clock,' says Battlefield 6 director: 'You measure and value your time to the player' so they know you're paying attention
"We're also weighing that against our future ambitions."
from Latest from PC Gamer https://ift.tt/uXdTIhV "We're also weighing that against our future ambitions."
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from Latest from PC Gamer https://ift.tt/uXdTIhV "We're also weighing that against our future ambitions."
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