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Spyro and Crash studio Toys For Bob is now supporting Call of Duty: Warzone

Toys For Bob, the developer behind Activision's recent remakes of Spyro and Crash Bandicoot and brand new platformer Crash 4, has been enlisted to keep the Call of Duty: Warzone war machine running.

The 3D platformer veteran broke the news on Instagram and Twitter this week, announcing that it will now be working on supporting Season 3 of Activision's battle royale. This marks the second time this year the publisher has turned a throwback studio into a support house, having previously repositioned Tony Hawk's Pro Skater 1+2 developer Vicarious Visions into a full-time Blizzard support studio.

The post doesn't clarify whether TFB has similarly been moved away from its own projects entirely. But that does appear to be the case according to former character artist Nicholas Cole who, when asked whether TFB was "only doing Call of Duty games now", responded with a simple "yep". Cole also suggests that there were layoffs in the transition to Warzone development.

PC Gamer has reached out to Activision for clarification on these claims.

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Toys For Bob's work on throwback platformers was critically acclaimed, and the Crash Bandicoot N. Sane Trilogy sold over 10 million copies as of Activision's 2019 end-of-year results. But that's chump change compared to Warzone, which recently passed over 100 million players. It makes sense that Activision would want to put more staff into its cash cow to help reduce the game's glitches and fend off a cheating epidemic.

But like Vicarious Visions before it, it's a little sad to see Activision back away from its tremendous remastering efforts. Toys For Bob proved it could make good platforms, VV doing the same for arcade skateboarding games. It's a shame that neither will be given the space to push that talent further.



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Toys For Bob, the developer behind Activision's recent remakes of Spyro and Crash Bandicoot and brand new platformer Crash 4, has been enlisted to keep the Call of Duty: Warzone war machine running.

The 3D platformer veteran broke the news on Instagram and Twitter this week, announcing that it will now be working on supporting Season 3 of Activision's battle royale. This marks the second time this year the publisher has turned a throwback studio into a support house, having previously repositioned Tony Hawk's Pro Skater 1+2 developer Vicarious Visions into a full-time Blizzard support studio.

The post doesn't clarify whether TFB has similarly been moved away from its own projects entirely. But that does appear to be the case according to former character artist Nicholas Cole who, when asked whether TFB was "only doing Call of Duty games now", responded with a simple "yep". Cole also suggests that there were layoffs in the transition to Warzone development.

PC Gamer has reached out to Activision for clarification on these claims.

See more

Toys For Bob's work on throwback platformers was critically acclaimed, and the Crash Bandicoot N. Sane Trilogy sold over 10 million copies as of Activision's 2019 end-of-year results. But that's chump change compared to Warzone, which recently passed over 100 million players. It makes sense that Activision would want to put more staff into its cash cow to help reduce the game's glitches and fend off a cheating epidemic.

But like Vicarious Visions before it, it's a little sad to see Activision back away from its tremendous remastering efforts. Toys For Bob proved it could make good platforms, VV doing the same for arcade skateboarding games. It's a shame that neither will be given the space to push that talent further.


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