Nintendo Executive Blocked Remake Of GoldenEye 007, Says Former Rare Dev
There was "one guy" who didn't approve of it.
It was a rather historic moment in the history of video games last week when Rare's cancelled XBLA remake / remaster of GoldenEye 007 was leaked onto the internet. The game nobody thought would see the light of day was actually released.
Following this, discussions immediately resurfaced about the license and the parties for and against the release of the game. At the time, we heard how Nintendo wasn't to blame, but it may have played a part.
Now, in a slight update, former Rare artist, Ross Bury, has shared some extra insight with Ars Technica, revealing how the team had been approved by everyone, including Nintendo - or so they thought, until one company executive (who remains unknown) shut down the project when it was already complete.
"When it was put to Nintendo, everyone there approved it, except they didn't check with the one guy who mattered... I believe I was told his response went along the lines of, 'There is no way a Nintendo game is coming out on a Microsoft console."
Read the full article on nintendolife.com
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