Review: Giraffe And Annika - A Laid-Back Adventure That Might Be Too Chill For Some
Challenge Annika.
We were pretty thrilled by this one before booting it up – I mean, how many games have giraffes in them?! Certainly not enough. The Adventure Pals repped the ruminant but nothing else really springs to mind. Imagine our disappointment, then, when we booted up the game and found nary an actual giraffe in sight, just a sort of weird cat-boy thing. It's a good thing the game is charming and fun, or we might have had to send a stern letter to the publishers.
The whole thing is just so chill. Taking control of the titular Annika, you find yourself exploring the mysterious island of Spica, with the goal of locating fallen stars which will grant you new abilities, allowing you to investigate more and more of this pastoral peninsula. In that respect, it's a simple adventure game; you can't even jump until you clear the first "dungeon". There's little in the way of hostility or combat, besides a rock-clearing mine-cart ride and the boss battles. It all gets a little more intense towards the end, but none of this is going to trouble the Pure Platinum crowd. And it's not supposed to.
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